Getting that first job

May 16, 2010

It’s easy to get discouraged after a job hunt. You send out dozens of reels and weeks later, nothing.

Hiring practices aside it’s also time to consider your Reel. Mark Pullyblank puts it across really well;

“Two months passed, and I had two hungry children and no job. Around that time a friend showed me some animation from another student who had just landed an internship at Pixar. I couldn’t believe what I saw. I initially felt completely dismayed by the high standard of his work, but after I calmed down, Cameron Miyasaki’s animation became my personal yardstick. I closed Photoshop and got back to animating. I would bump into people who knew someone who worked in the industry, and I would hunt them down and beg for their feedback.

I called an animator at Radical Games in Vancouver who looked at my work and told me the quality was such that it would be a waste of time to show his supervisor.”

And eventually..

It had been five months since I had graduated, and in that time, I had replaced two years of student work. I landed the job, fed my family and eventually worked my way up to the position of animation supervisor. At one point, shortly after I started working at Rainmaker, a fellow artist approached me and told me the tale of his friend at Radical who talked about a guy who asked him for a critique of his reel and then resubmitted a new reel the following day. Small industry.

It’s a throughly inspiring read, see the full post here.

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